Remedy Plans to Make Firebreak a Success in Crowded Online Shooter Market

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Remedy Plans to Make Firebreak a Success in Crowded Online Shooter Market
Remedy,FBC: Firebreak,Multiplayer Shooter

Remedy, the developer behind Control and Alan Wake, is taking a strategic approach to ensure the success of their first multiplayer game, FBC: Firebreak. Launching in 2025, Firebreak will be a paid, co-op FPS set in the Control universe and will face stiff competition from established free-to-play shooters. Remedy is aiming to lower the barrier to entry by launching on both Game Pass and PS Plus, releasing on both Steam and Epic, offering a mid-priced model, and prioritizing cross-platform matchmaking and reasonable PC minimum specs.

In 2025, the idea of releasing a paid, online-only multiplayer shooter seems very risky, as we’ve seen plenty of them fail. But Remedy, the developers behind Control and Alan Wake, have a plan to make sure their first multiplayer game—FBC: Firebreak—succeeds and doesn’t flop like Concord or XDefiant. Announced in October 2024, FBC Firebreak is a co-op FPS set in the world of Control. It’s Remedy’s first online multiplayer game, and while it looks really cool, that might not be enough.

“It also means there’s financial backing and marketing support for the game from both first parties, which is crucial – especially as Remedy is self-publishing this game across all platforms.” A big part of the plan to keep Firebreak from burning out in weeks or months, like Concord or XDefiant, is to release the upcoming shooter on both Steam and Epic.

 

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