From the start of the game, players learn that Mineko’s Night Market isn’t just a relaxing, cozy game. Taking on the role of Mineko, a little girl moving to a new town with her father, players are plunged into the hardships of settling into a new place. The home they purchased isn’t at all like it was pictured in the ads; the town itself seems run down and barren, and the townsfolk lack the gumption to push for change.
To avoid story spoilers, we won’t reveal anything about the entity in this review. However, the fast-paced entry into the story is definitely an attention grabber and imparts a sense of urgency in unraveling all the secrets the game holds. However, everything has a cost in Mineko’s Night Market. Picking flowers, chopping wood, mining ores, and any other tasks cost precious energy. Food and drinks to restore energy cost money. Tools, crafting table upgrades, and even bribing Agents cost money as well. With only one profitable day a week and limited customers to buy items, this can make every purchase a painful investment.
While the grind is satisfying in games where you can earn daily funds, this type of process feels like a punishment at points in Mineko’s Night Market and often left me very frustrated with how to manage and budget time, energy, and money. A patch to balance energy would make these issues much less frustrating and offer those in the early game more ways to engage and get invested.One of the most important aspects of playing a cozy game is the routine.
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