Monospinal is a Japanese gaming company’s HQ inspired by its product’s world

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Ellie Stathaki is the Architecture & Environment Director at Wallpaper*. She trained as an architect at the Aristotle University of Thessaloniki in Greece and studied architectural history at the Bartlett in London.

The new HQ for a video game developer, Monospinal features disparate interiors that were chosen to reference specific game settings and worlds from the company’s arsenalMonospinal, the HQ of a successful Japanese gaming company was born as a symbolic manifestation of its users’ world and values, conceived by Tokyo-based studio Makoto Yamaguchi Design to house the firm’s core creative hub in the Japanese capital’s Taito-ku ward.

Upward-slanted walls control light, ventilation and acoustics into the building, as well as giving it its striking spine-like appearance The architect goes on to explain that he sought to avoid the harsh vertical lines that tall buildings are often associated with, using the layers to soften the structure’s profile and taking a leaf from the country’s rich architectural heritage.

 

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