According to Sega, developer Relic “required some additional time to work on overall improvement, balancing, and fine-tuning of Company of Heroes 3 to ensure they’ll meet player expectations and deliver the deepest tactical experience in the series yet.”
In a statement about the delay, Relic’s general manager Justin Dowdeswell said: “Working with the Company of Heroes development community over the last years has been an invaluable experience and we’re immensely grateful for all of their contributions to Company of Heroes 3 so far.The RTS sequel was previously due to be released in November
“We want to deliver the biggest and most immersive game in our franchise’s history, which means we need a bit more time for bug fixing, balancing, and polishing to ensure our players have a fantastic experience at launch.” The game is powered by the Essence Engine 5, the latest evolution of Relic’s proprietary RTS tech, and will feature a dynamic campaign map in which players command ground, air and naval forces and build supply lines as they lead the Allies’ campaign to retake mainland Italy.
Hell yeah
DotzRts
Another exclusive lost. No need for a PC.
Hell yeah we need alot more rts games on Xbox and playstation
Hoffentlich mit M&T Support.
if sega tease a modern era expansion fir company of heros 2
JamieMoranUK
WHAT