One peasant and his pitchfork versus the zombie horde looks to be the concept behind God Save Birmingham, the recently-announced survival crafting game from Ocean Drive Studio. With a short alpha trailer dropped this week at Gamescom and a recently-posted Steam page, God Save Birmingham will be a"physics-based" game set"in a painstakingly recreated medieval market town."
The trailer shows a pretty normal-looking dude dodging zombies through the muddy roads and fields of a medieval village, all while armed with little more than a pitchfork. The big pitch for God Save Birmingham is that its mechanics are physics-driven, so you see the character stumble and slide around the world—and the zombies engage in some real slapstick stuff like tripping over benches.
For a lot of people—me included—the appeal here is definitely the look at historical authenticity and realism. "Explore a carefully reconstructed 14th century Birmingham, in all its bucolic, bubonic glory. Stop by the Markets or the Burgage Plots to forage for resources. Raid boarded-up smithies for tools, grab a drink at the nearest tavern, and explore historic architecture at the Church of St. Martin in the Bull Ring," says the studio.
Neo-Victorian survival sim Nightingale is getting 'handcrafted realms,' more boss fights, and an all-new campaign in a major update coming later this summer