"What China has is [a] sort of advantage in the e-sports space, is a really phenomenally large market with a really huge population of gamers that are interested in e-sports content … in becoming e-sports professionals themselves," Alexander
Champlin, head e-sports at Niko Partners, told CNBC's "Squawk Box Europe" on Thursday.that limits the amount of time under 18s can play online video games — to up to three hours per week.and monetization between July 2021 and April this year.
Data please?
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