to generate revenues of $148.8 billion. By 2022, that figure is forecast to hit $189.6 billion.
Even before the outbreak, Razer had been investing heavily in new media, including acquiring director George Lucas' audio company THX, as well as"We've been pushing this whole narrative of a holistic entertainment experience, completely immersive, and with ourselves as that platform to deliver it," said Tan.co-founder and CEO, Razer
"COVID has really accelerated this five-year plan to a much shorter timeline, because everyone right now who's stuck at home is really looking to 'how do I be more productive with the working from home?' Or, over and above, 'how do I get entertained?'" he noted.
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