would top $159 billion before the pandemic last year. But with millions of people suddenly stuck at home and turning to games for entertainment and connection, the industry experienced a surge in growth like never before. By the end of 2020, that number crossed $180 billion, according to analysts at marketing intelligence firmKailey "Kbubblez" Hankins, 22, is one of them. "Gaming has been a thing in my life for as long as I can remember," Hankins said.
For the first four months, Handkins said she streamed without knowing how to make money from it. "I did it just to make more friends because I didn't have any friends that played games at the point because I was getting homeschooled, and I also didn't want to tell anyone I was a gamer because it wasn't cool then," she said.
The most common questions she gets are about the time investment, income, equipment, and getting more viewers as a streamer Second is income expectations. "It could be different every day," she said. "You might not make a whole bunch of money or have a whole bunch of people watching every day."
kaileybubz MrBrianJRoberts Is there to read this wo buying an account?
MrBrianJRoberts The article is behind a paywall. So I don't know how this nobody got her start or how she makes money, and I don't care. I just watch much hotter chicks on myfreecams for free.
MrBrianJRoberts It's capitalistic poison like this that has ruined our youth. Now women of all ages become prostitutes from home through the internet. Russian infection that is destroying America.