Lethal Company's 'v50' update makes running uphill scarier than its new evil butlers and crying mechs

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Tyler has covered games, games culture, and hardware for over a decade before joining PC Gamer as Associate Editor. He's done in-depth reporting on communities and games as well as criticism for sites like Polygon, Wired, and Waypoint.

Lethal Company's first major update, version 50, is playable in beta form and players are discovering how much worse space treasure hunting could be with deadly new monsters and a major nerf to a popular movement mechanic.

Solo developer Zeekerss hasn't released official patch notes, but said the update isn't fully finished. They even admitted that the redesigned movement speed up and down slopes—a change that is driving some players mad—will be less severe in the next iteration. The evil butler and missile-launching mechs, however, seem to be working mostly as intended.

Version 50 brings three new moons: Adamance, Artifice, and Embrion. Adamance's mountainous landscape and brutal monsters don't mix well with the greatly reduced running speed up slopes, according to several players."The description says that it hosts medium-sized omnivores, and I don't think the forest giants are exactly medium sized,"enemy either. He singles out lone players who break off from their group, and he'll act just as ruthless if you play alone.

There's no word on when the rest of version 50 is coming or whether or not there will be a minor update in between now and then. Zeekerss saidthat they'd like to release more substantial updates that surprise players."I really want content updates to Lethal Company to feel like I broke into an alien zoo and released all the animals," they said.Sign up to get the best content of the week, and great gaming deals, as picked by the editors.

 

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Content Warning is the new Lethal Company, but with a genuinely wholesome twistChristian Donlan is a features editor for Eurogamer. He is the author of The Unmapped Mind, published as The Inward Empire in the US.
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