State of the Video Game Business: A Special Report

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VIP+'s Special Report 'Level Up' does a data dive into every sector of the near-$200 billion worldwide video games market

Analysis of heightened M&A activity and what is driving the biggest moves thereVideo games had already been granted a massive spotlight in 2020 amid the global crisis of the pandemic and its enabling of people turning to digital means of entertainment and communication like never before.

But alongside the murky waters of macroeconomic uncertainty defining 2022, it’s the business of gaming that is receiving the most attention, especially after a record-setting year for M&A in the space kicked off by Microsoft’s January 2022 announcement of itsAcross 25 pages, the second edition of Variety Intelligence Platform’s

examines the interrelated sectors within the global gaming market and how this near-$200 billion industry strives to continue growing as companies become increasingly service-oriented to rely on more dependable revenue models. propping up live services is one such model that has become especially important for companies that have taken longer to conform to it as the norm, such as Sony Interactive Entertainment and its suite of primarily single-player games focused on story.

 

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