As cuts and closures batter the industry, Capcom posts its 7th consecutive year of record-high profits and says the 8th is just around the corner

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One of Josh's first memories is of playing Quake 2 on the family computer when he was much too young to be doing that, and he's been irreparably game-brained ever since. His writing has been featured in Vice, Fanbyte, and the Financial Times.

It must be nice being Capcom. At a time when most of the games industry is in a historic bout of brutal layoffs, studio closures, and other assorted cost-cutting measures that mysteriously seem to never touch the C-suite, the Resident Evil and Street Fighter maker isearlier today, the company announced that its net sales in the fiscal year ended March 31, 2024 totalled 152,410 million yen, or around $979 million . SF6 fell just short of that, with 3.3 million sales.

Also, Monster Hunter: World continues chugging along as the world's 10th-or-so largest religion: It took up third place in the financial year with 2.8 million copies sold, making 25 million sales across its lifetime). Finally, shout to Dragon's Dogma 2, the deeply idiosyncratic RPG that released with barely any time in the financial year left, and which has still managed to be Capcom's fourth biggest seller with 2.6 million copies sold. I guess those microtransactions didn't annoy people, which was its best year ever since the year before that, and so on and so forth. The company forecasts that its next financial year—the one we're in now—will see it sell 50 million units.

 

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