China has 'solved' youth gaming addiction: Industry body

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BEIJING: China has 'solved' the issue of youth video game addiction, a report co-written by the country's top gaming industry body has said, a year after the government limited the number of hours young people could play a day. China is the world's biggest gaming market, but the industry - termed 'spiritua

BEIJING: China has"solved" the issue of youth video game addiction, a report co-written by the country's top gaming industry body has said, a year after the government limited the number of hours young people could play a day.

China is the world's biggest gaming market, but the industry - termed"spiritual opium" by state media - has been swept up in a tech regulatory crackdown marked by record fines, long investigations and the suspension of IPOs. Since last September, under-18s have only been allowed to play online between 8pm and 9pm on Fridays, Saturdays and Sundays during the school term.

As a result,"more than 75 per cent of minors play less than three hours a week, and game addiction has been basically solved", according to Monday's report by the China Game Industry Group Committee, a top government-affiliated body, and data provider CNG. "The anti-addiction systems adopted by gaming companies cover more than 90 per cent of underage game users," it said.

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China's problem of youth game addiction has been solved, says top industry bodySHANGHAI - China has resolved the problem of game addiction among its youth, a report co-written by the country's top gaming industry association said, in remarks likely to be welcomed by the regulations-battered sector. The comment came from a report by the China Game Industry Group Committee, affiliated with the online game publishing regulator, China Game Industry Research Institute and...
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