After a tough 12 months for the games industry, seeing games like Baldur’s Gate 3 picking up five awards, and giving a namecheck to Yorkshire audio services company PitStop Productions for their work on the game, as well as charity SpecialEffect winning a special BAFTA for its work helping people with disabilities access games, was a very positive experience. The BAFTAs also illustrated how far games have come in the last two decades as both an industry and as a cultural force.
Fast forward 16 years later to 2024 and Game Republic is now its own entity and privately owned and funded, and there are more examples now of collaboration and movement between the screen industries. We do now have crossover technology with the use of graphics engines such as Unreal for virtual production in ads, TV and films.
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