reported on the working conditions at BioWare during"Anthem's" creation, discovering that employees at BioWare reportedly suffered from intense mental and emotional stress as they struggled to complete the game on schedule.
A blockbuster budget and aggressive marketing campaign from Electronic Arts helped make"Anthem" the best-selling video game of February, but the product is considered a resounding flop in its current form."Anthem" was a very different game in the early stages of development, but technical difficulties reportedly changed the course of the project.EA BioWare
Multiple BioWare developers told Schrier that they faced repeated issues building the game with Frostbite, the in-house software kit owned by Electronic Arts. While the team wanted to implement special effects like dynamic weather, they struggled to implement their ambitious ideas with Frostbite, they said. Many felt that the software was ill-equipped to handle a large adventure game like"Anthem.
"One former BioWare developer told me they would frequently find a private room in the office, shut the door, and just cry," Schrier reports."Anthem"/Electronic Arts
techinsider so fucking tired of click bait articles
techinsider Their biggest problem was EA was attached to it. Gamers are SERIOUSLY tired of their shit.
Indonesia Berita Terbaru, Indonesia Berita utama
Similar News:Anda juga dapat membaca berita serupa dengan ini yang kami kumpulkan dari sumber berita lain.
Here are the winners and losers from the stock market's first quarter of 2019The S&P 500 is up more than 12 percent this quarter and is on pace to notch its best start to a year since 1998. The broad index is also set to post its biggest one-quarter gain since 2009.
Sumber: CNBC - 🏆 12. / 72 Baca lebih lajut »