Unless you're a staunch supporter of a single machine, you've probably played more than one video console in your time. And if you often alternate between consoles, you're no doubt all too familiar with one of the most common design complaints – there's just no consistency between those symbol buttons.
In short, if you play Switch, PS5 and Xbox, the 'X' button is in three different places. So if a game instructs you to 'Press X', you'd better remember which console you're using at that particular time. But what if there was another way? Game designer Alex Camilleri has shared a design for a button layout created by his wife on Twitter, and claims it could"fix the game industry". Instead of the random assortment of letters and shapes thrown at us right now, it suggests adopting compass points: N, S, E and W. Indeed, if this became a universal standard across all controllers, surely we could say goodbye to which-button-should-I-press confusion.
"This is actually genius why hasn't any of the companies tried this yet?" One Twitter user comments, while another adds,"I've been thinking this for years!" That said, there are some who can't help but read the four co-ordinates as the word 'NEWS'. it was suggested that when instructing the user to press a button, the game UI should always show it in context . If anything, this is a clear sign that things are just too complicated – for users of the three main consoles, finding the 'X' button to press can feel like a game in itself.
日本 最新ニュース, 日本 見出し
Similar News:他のニュース ソースから収集した、これに似たニュース記事を読むこともできます。
ソース: eurogamer - 🏆 68. / 61 続きを読む »