Company of Heroes: a brilliant PC game lacking in technical ambition

  • 📰 eurogamer
  • ⏱ Reading Time:
  • 68 sec. here
  • 3 min. at publisher
  • 📊 Quality Score:
  • News: 30%
  • Publisher: 61%

대한민국 뉴스 뉴스

대한민국 최근 뉴스,대한민국 헤드 라인

Digital Foundry delivers its verdict - and optimised settings, of course - for Company of Heroes 3 on PC:

Another indication of a more conservative approach to innovation is the novel use of the latest cutting-edge technology. The original Company of Heroes was one of the first DX10 games, using the new API to improve shadow and lighting quality while punishing GPUs at launch with the highest settings. Company of Heroes 2 was infamous in 2013 as its DX11-powered graphics were similarly heavy when set to their highest. This kind of graphical newness is missing in Company of Heroes 3.

Optimised settings? There's an argument that you don't really need them as the options concentrate mostly on graphical effects when the primary bottleneck is often on the CPU side. It's easily possible to be CPU-bound in Company of Heroes 3, even at 4K resolution. When you look at that CPU utilisation, the game is using a lot of cores and threads with all the other AI players, but you can still see that there is a single-threaded limit to the load.

Even so, it's still possible to get high performance levels from mainstream kit, which is a good thing, or else you can target high frame-rates instead, to get the best from a high refresh rate monitor. On this page, you'll see my suggestions for various frame-rate targets, using a mainstream Ryzen 5 3600 paired with an RTX 2060 Super asiming for a 1440p output.

The game runs really well even at max settings, but there's still the sense that the developer should have pushed further on the GPU side: RT shadows and ambient occlusion would have made a big difference to the presentation. In short, I wasn't disappointed by the game - and I'm sure the light GPU requirements will ensure that more players get a smooth experience - but where prior series entries pushed new boundaries within the genre, Company of Heroes 3 does not.

이 소식을 빠르게 읽을 수 있도록 요약했습니다. 뉴스에 관심이 있으시면 여기에서 전문을 읽으실 수 있습니다. 더 많은 것을 읽으십시오:

 /  🏆 68. in KR
 

귀하의 의견에 감사드립니다. 귀하의 의견은 검토 후 게시됩니다.

대한민국 최근 뉴스, 대한민국 헤드 라인

Similar News:다른 뉴스 소스에서 수집한 이와 유사한 뉴스 기사를 읽을 수도 있습니다.

Telford Paperchase to close after just four months as company enters administrationThe Paperchase store in Telford Centre - which only opened four weeks ago - has been announced as one of 106 UK stores which will close after the company went into administration.
출처: ShropshireStar - 🏆 98. / 51 더 많은 것을 읽으십시오 »

Production company behind Rust film agrees to pay $100,000 fineBREAKING: The production company behind the film Rust has agreed to pay a fine of $100,000 (£83,711) to the New Mexico Environment Department’s Occupational Health and Safety Bureau (OHSB).
출처: MetroUK - 🏆 13. / 82 더 많은 것을 읽으십시오 »

Rust production company agrees to pay $100k fine after fatal shootingThe production company behind the film Rust has agreed to pay a $100k fine following the tragic fatal shooting of cinematographer Halyna Hutchins on the movie's set in October 2021
출처: OK_Magazine - 🏆 12. / 84 더 많은 것을 읽으십시오 »

Rust production company to pay $100k fine over Halyna Hutchins shootingThe production company behind the film Rust has agreed to pay a fine of $100,000 to an occupational health and safety bureau following the fatal shooting of cinematographer Halyna Hutchins. Fact remains using live ammunition on a 'make belief set' during production of a film has to be regarded by any standards criminal in the extreme, and can only point to the USA in general with its regard for guns as part of an aberrant pathology needing psychiatric attention.
출처: LBCNews - 🏆 75. / 59 더 많은 것을 읽으십시오 »