Lethal Company dev thinking updates should be 'bigger and less frequent' and 'like I broke into an alien zoo'

  • 📰 pcgamer
  • ⏱ Reading Time:
  • 22 sec. here
  • 2 min. at publisher
  • 📊 Quality Score:
  • News: 12%
  • Publisher: 67%

대한민국 뉴스 뉴스

대한민국 최근 뉴스,대한민국 헤드 라인

Jon Bolding is a games writer and critic with an extensive background in strategy games. When he's not on his PC, he can be found playing every tabletop game under the sun.

now on sale—30% off on Steam until February 15—developer Zeekerss is taking the occasion to reconsider the pace and scope of Lethal Company updates."I have version 50 slowly cooking," said Zeekerss on Twitter/X,"I could release it now, but I want it to be really substantial."

"I'm starting to think it may be better for all updates to be bigger and less frequent," Zeekerss said. "I really want content updates to Lethal Company to feel like I broke into an alien zoo and released all the animals," said Zeekerss. Which sounds superb to me, at least as a very succinct and clear design ethos, because the funniest thing in Lethal Company is hollering at the animals.

 

귀하의 의견에 감사드립니다. 귀하의 의견은 검토 후 게시됩니다.
이 소식을 빠르게 읽을 수 있도록 요약했습니다. 뉴스에 관심이 있으시면 여기에서 전문을 읽으실 수 있습니다. 더 많은 것을 읽으십시오:

 /  🏆 38. in KR

대한민국 최근 뉴스, 대한민국 헤드 라인

Similar News:다른 뉴스 소스에서 수집한 이와 유사한 뉴스 기사를 읽을 수도 있습니다.

How One British Watch Company Took on the CounterfeitersThe founder of Studio Underd0g beat the fakers at their own game
출처: EsquireUK - 🏆 52. / 63 더 많은 것을 읽으십시오 »