China’s video-game industry is scaling up to release more blockbusters in 2025 after the breakout global success of “triple-A” title Black Myth: Wukong. In August, little-known Chinese developer Game Science achieved one of the fastest-selling debuts in gaming history with 10mn copies sold in three days of a title inspired by a classical Chinese novel about an anthropomorphic monkey with supernatural powers. The action role-playing game has since earned $1.
The game is leading a shift in China towards larger budgets and more ambitious titles that can compete internationally, with anticipation growing about projects, including Phantom Blade Zero from Beijing-based S-Game and Wuchang: Fallen Feathers by the Chengdu-based Leenzee, due for release later this year. The Tencent-backed studio Chengdu Ophiuchus Technology and the independent developer Digisky are also working on triple-A projects.
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