Stevie Case vs. the World: A Pioneering Gamer Opens Up About Industry Sexism

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In 1997, Stevie Case beat a legendary developer at his own game and became the industry’s first female superstar. She later left the community without explanation. Now a Silicon Valley executive, Case is ready to share the dark side of her hero’s journey.

According to Case, a disturbing incident provided yet another reminder of her vulnerability as a woman in the male-dominated world of gaming.

As she sat frozen, she says, she thought, “If I’m not the cool girl who goes along, what am I going to give up? Am I going to be on the outside? That was my fear. It felt like one thing on this continuum of constantly being expected to expose myself or otherwise be on display. I just thought that’s how the world was. The story I told myself was: I’m strong and I am a survivor and I just do what I have to do.” So she did, pulling down her pants in the car in silence as he watched.

But the pressure kept building. For a year, Romero had been endlessly touting Daikatana’s impending release. This included a notorious ad in major gaming magazines that warned, “John Romero’s About to Make You His Bitch.” Romero’s spokesperson said he disavowed the ad at the time, saying it wasn’t his idea and that he regrets not preventing it. But the damage was done. It wasn’t the misogyny of the ad that bothered gamers so much.

 

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You really need a skilled proofreader.

John Romero’s video game “Quake” took the gaming world by storm in 1996. As a freshman at the University of Kansas, Stevie Case began playing with a group of boys in her dorm, quickly finding dominance under the gamertag “KillCreek.” 🔗:

Do you have my antidote? For the love of god, bring it. It is a reasonable accommodation. if what you are translating is already old, provide the source material with the original characters, and a common verse marker. the primary sources of our own history are as poison to us.

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