Between Embracer laying off thousands of employees and Microsoft shuttering studios like Arkane Austin and Tango Gameworks, the recent wave of high profile multibillion-dollar acquisitions have proven to be terrible for the games industry. It's hard to look at any game studio that's been gobbled up by a new parent company and not be worried that it may soon be gutted just to promise shareholders 11% higher profits for the next fiscal year.
"I think it's true. And I think the people at Kadokawa, our parent company, understand that I hold this view very strongly. While we can't say 100%—we can't say with complete certainty what the future's going to hold for From and Kadokawa—at least as long as this company is my responsibility, that's something I would not let happen. So hopefully our players and our fans can take a little bit of assurance from that."before joining the PC Gamer team in 2014.
When he's not obsessively optimizing and re-optimizing a tangle of conveyor belts in Satisfactory , he's probably playing a 20-year-old Final Fantasy or some opaque ASCII roguelike. With a focus on writing and editing features, he seeks out personal stories and in-depth histories from the corners of PC gaming and its niche communities. 50% pizza by volume .