, is easier to wear, far more powerful and it offers a dramatically larger AR field of view than any headset we've seen before. It has the unique ability to dim its display, allowing you to block out light and focus more on virtual objects. And it should be easier for developers to work with, thanks to a new Android-based OS.
But what does that actually mean? The Magic Leap 1 headset featured a FOV of 50 degrees, which made it seem as if you were viewing AR through a car's cramped rear window. With Magic Leap 2, the company hit a 70 degree FOV by increasing the vertical viewing area, allowing you to see taller objects without moving your head up and down. During my brief demo, it felt more like standing in front of an open doorway.
All of this custom development will also help Magic Leap deliver better headsets down the line. The company claims its eventual Magic Leap 3 glasses, which have no release date yet, will lose another 50 percent in volume and deliver a larger field of view. The technology can potentially be scaled beyond 80 degrees, allowing you to view a building-sized object unencumbered by any AR boundaries.
I was so distracted by Magic Leap 2's expanded field of view and dimming capabilities, I barely noticed that its controller felt more ergonomic. And I didn't think much of the headset's computing pack, which can now be worn across your body like a messenger bag. Naturally, it has faster hardware inside .
We need lighter headsets to make the Metaverse a success 🚀
There's this guy Elon with lots of cash and no fear of overpaying for failing companies...