Maximus Trest, creator of the video game "Astrolander" at the Museum of Pop Culture in Seattle, WA and a screengrab of the game .
Trest said he first learned how to code at the ripe age of six, after gaining an interest in video games through his father. After a few years of developing his own animations through free video game development programs, he decided to create his own independent video game studio, which he called Lost Cartridge Creations.He's the sole video game developer of his company, but says he gets occasional help from his father.
The teenager showcased "Astrolander" at a video game expo in Seattle last year, where he gained the attention of head staff at Sony, one of the world's largest video game companies. Throughout the game, players can expect to come face-to-face with giant laser-shooting rubber ducks, dive into the depths of the sea and fight off flying dragons.