Baldur's Gate 3 dev calls industry layoffs an 'avoidable f*ck up'

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Baldur's Gate 3 dev calls industry layoffs an 'avoidable f*ck up'
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Following the great success of Baldur's Gate 3, Larian Studios' head of publishing says industry layoffs are an 'avoidable f*ck up.'

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Despite a few issues when it launched on Xbox in December, the general consensus from players working through the Baldur's Gate 3 achievements has been favorable — and we've got it on our list of the best Xbox RPGs. As an independent developer, Larian isn't beholden to the whims of a publisher, and is somewhat safe from the widespread redundancies hitting many other companies, including Microsoft.

That's why you see one after the other. Because companies are going: ‘Well, finally. Now we can, too. We've wanted to do it for ages. Everyone else is. So why don't we?' That's really kind of sick.' Despite the larger companies not being able to swiftly change their trajectory to keep up with swiftly changing player habits, Douse doesn't believe there are risks of bankruptcy, only the potential to upset their shareholders. 'There are cases where that may be true.

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