Retro gaming can be the saviour of the whole video games industry

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A reader suggests that companies look to retro gaming as the model for making games more quickly, cheaply, and imaginatively.

Golden Axe – is it time to go back? Like everyone else, I’ve been following the news of the last few months in confusion and despair, as it feels like Microsoft and Sony are giving up everything we know about console gaming at the drop of a hat – and yet with no clear plan. Over the last few weeks, it’s become clear that this is for a multitude of reasons, including fallout form the pandemic and worry about a lack of growth in the market.

Buying one game that costs £70 is the same as buying three that cost £23 so why not do that? Each of the three games would take less time to make and because they’d be cheaper to developer they could take more risks and be more experimental. They won’t do it though, I know. Maybe there’s an outside chance that Sega’s plan works out and others copy them, but I bet even then it’s only Japanese companies.

 

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