Video games battle for the cloud as industry girds for change

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The knock-down, drag-out battle in the video game world heads to the cloud as the premier industry event looks to adapt to a consumer shift to streaming services.

The newest versions of blockbuster game franchises such as “Call of Duty” are expected to star at the 2019 Electronic Entertainment Expo The newest versions of blockbuster game franchises such as “Call of Duty” are expected to star at the 2019 Electronic Entertainment Expo AFP/File / MANILA BULLETIN)

Adapting to the new trends will be critical for players in the massive video game industry which last year generated more than $135 billion globally, and $43.4 billion in the United States. Major games expected to be shown off at E3 included new installments of Call of Duty, Apex Legends, FIFA, Pokemon, and Tom Clancy’s Ghost Recon.

Sony, whose PlayStation consoles are a key force in the industry, won’t be holding an E3 event this year, but Microsoft may provide more insight into its collaboration with its Japan-based console rival. For the launch, Google will sell its “founders edition bundle” hardware pack for $129, with a monthly subscription price of $9.99. In Europe, the price will be 129 euros and 9.99 euros per month.

 

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