as a groundbreaking encapsulation of that history is young Jordan Mechner's dutiful chronicling of his fledgling journey into game design. Since its release in late August, The Making of Karateka has been rightfully lauded as a vital experience for anyone interested in game history and preservation.
Digital Eclipse took full advantage of Mechner's historical hoard to include playable versions of early Karateka prototypes, new ports for multiple platforms, work-in-progress builds, and a new version of Karateka that includes features that didn't make it into the final retail version.
Nous avons résumé cette actualité afin que vous puissiez la lire rapidement. Si l'actualité vous intéresse, vous pouvez lire le texte intégral ici. Lire la suite: