online. In it, BUG says that the reason for the dissolution is Unity’s move away from the creator ecosystem it built as an accessible video game generation tool. The group, which was founded in 2010 and claims to have thousands of members, will host its“Over the past few years, Unity has unfortunately shifted its focus away from the games industry and away from supporting developer communities,” BUG organizers announced in the letter.
to The Verge. The fees would be tacked onto any project made with Unity Personal or Unity Plus that makes $200,000 within a year or has 200,000 lifetimehave to pay fees when they made $1 million within a year or hit 1 million lifetime installs. Unity Personal/Plus developers would also have to pay $0.20 for every install over the threshold, while Unity Pro/Enterprise developers would be between $0.02 and $0.125 per install.