panel discussion on Wednesday. “We need a lot of people to be trained in both technology and art, and we can tap into this pool of talent for our future development. Young people, regardless of their background, should work in an interdisciplinary way.”
“Cinema has become an exhibition venue in the context of VR. Production requires interdisciplinary collaboration,” Yang said. To give Taiwan’s VR content production a further push, the Taiwan Creative Content Agency launched the first Immersive Content Grant for international co-productions in the first quarter of 2020. The first five winners were selected in June with each receiving $123,000 to develop their projects.