Meanwhile, the tech was being used by various sports teams at the college and professional level — including the Golden State Warriors and Stanford University, where company founder Jamshid Ghajar is the director of the Brain Performance Center. Those teams used it as part of concussion protocols. That’s when they started to see that the tech could be used as a measure of brain performance outside of injury, Anderson says.
In tests at Stanford, the team found that around 40 percent of athletes had some kind of cognitive deficit that wouldn’t meet a bar for an actual injury or problem but that showed up on the device, according to a statement from Anderson. Brain-training activities and programs done through the VR headset led to improvement in those deficits. .
Finally, the system has a training platform, like the experimental programs done at Stanford, that Anderson says might help address any problems detected by the device.