Another, less overt company-related problem has also been causing headaches, and it's not the sort of thing you'd associate with videogames: The scourge of shell companies. In the real world, a shell company is one that exists entirely on paper and often for nefarious purposes like tax evasion or money laundering. In New World, well, it's basically the same thing, and it's been a problem for a long time.wrote back in May.
"They don't only lead the wars but the whole server," EasternWolverine348 said in reply."On my server, 2-3 big companies own everything under shell companies. The only territories that are somewhat taken care of are WW and EF. These are the only territories with some buffs the others are only hale and hearty. These companies don't care about invasion, don't pay taxes, don't upgrade the towns just the fort.
Developers are also placing a limit on the number of mercenaries companies can hire to join their efforts, so that companies will be forced to do their own heavy lifting. And to ensure that the same people aren't hogging all the fun, accounts will also be limited to one offensive and one defensive war per day, per game world.
"Our goal is to allow more people to participate in war, and not to have a small group of people be able to control multiple, multiple territories," creative director David Verfaillie said."Hopefully these make meaningful changes, and if not, we'll make some more." Today's update also touches on changes coming to crafting and town projects, and offers a look at the New World development roadmap for 2023, which you can see below.Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80.
Yeah the company that ran the town I was in was mega discord mod central, bunch of chodes
Been playing this recently, really digging it. One thing it absolutely needs is a duty finder, actually.. two things, commendations at the end of Dungeon runs. That'd be pretty nice.
They should introduce a new race of humans but make them attractive.
Everyone? What about those of us who don't play/like PVP. Let's see them cater to that with more PVE instead
Or they couldve actually focused on Gameplay design from the start and not made it a *Be at the Start of the Grind to Win* game. Anyone who plays late or casually has no chance at End Game Content in this game.
Ironically, everyone I know who has played it said that it has so much potential, if they focused on PvE instead of PvP. The PvP is fun, for a while, but it can't sustain the game.