will set the stage for a conference on European video game policy and virtual environments on July 12-13.
Organised by the Spanish Ministry of Culture and Sport under Spain’s E.U. presidency, the event has the stated aim of “promoting dialogue between European institutions, member states, and the European video game industry, as well as to enhance the cultural and creative value of video games in Europe,”said a Ministry of Culture source.
“For us it is a strong recognition that the Spanish presidency of the E.U. has chosen the Canary Islands for a workshop on E.U.
Morales suggested that conference discussions will extend beyond the impacts and potentials of tax incentives, to include “the impact of this industry, different public instruments to support videogames companies, professional skills and talent and the role that video games companies are playing in the development of new technologies such as metaverse and virtual worlds.”
Alongside these economic benefits, there is a growing recognition of the sector’s cultural and leisure influence. According to Omdia, France’s universe of gamers is far larger than cinema goers in France, even in the 55-64 demography. The resolution reflects the growing significance of the sector at a pan-European level. “Gaming has become a vital part of cultural life for half of Europeans,” Farreng said at the time the resolution was approved. “Yet, we still don’t have a European vision for the industry.”