The Making of Karateka proves the best way to tell gaming history is with a game, and the rest of the industry must follow its lead

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The Making of Karateka is great. The entire industry developing docugames just like it would be even better.

as a groundbreaking encapsulation of that history is young Jordan Mechner's dutiful chronicling of his fledgling journey into game design. Since its release in late August, The Making of Karateka has been rightfully lauded as a vital experience for anyone interested in game history and preservation.

Digital Eclipse took full advantage of Mechner's historical hoard to include playable versions of early Karateka prototypes, new ports for multiple platforms, work-in-progress builds, and a new version of Karateka that includes features that didn't make it into the final retail version.

 

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